Sipho 0.7.13 Update: Non-linear levels for real now!
Sipho » Devlog
Keeping up to our plans we have improved Whirlpools - you will now be able to choose which Environment to dive to, one out of two. This will add a little bit of strategy of choosing which breeds to encounter early and what bosses to fight. This improvement also allows us sneaking in surprise destinations.
Third Advena boss fight has also been improved thanks to our community feedback on Discord Server. We will continue improving and polishing the rest of the boss fights - hop and and share your ideas!
And the changelist:
Version 0.7.13f2
- Tweak third advena boss arena
- Remove logspam
- Fix first frame of teleport having old center of mass which break distance calculation for siphos
- Don't add number strings to translation dictionary
- Change camera angle quantization to be enum
- Improve EnumUI - add generics support, allow having enums with values which don't match their index
- Fix missing final boss scene reference in Campaign scenes. Refactor how areas are handled
- Add Growth camera rotation snapping and setting for it
- Refactor how Areas are handled in Campaign. Allow selecting one out of two areas to dive to
- Saves store a seed value
- Adapting zooid now also gives nutrition amount of the zooid cost
- Automatically gather layouts build. Add several builtin layouts
- Enemies forget about food that was despawned immediatelly
- Do not ungrow zooids when cancelling new zooid placement with right mouse click
- Automatically determine which spawner is "important" and blocks enemy spawning while not has spawned itself
- Third Advena boss ungrows and regrows poisoned zooids
- Allow automatically uploading Steam builds
Files
sipho-linux-x64.zip 482 MB
Version 0.7.13 Jun 27, 2021
Sipho Windows 64bit.zip 464 MB
Version 0.7.13 Jun 27, 2021
Sipho OSX.zip 476 MB
Version 0.7.13 Jun 27, 2021
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Sipho
Design a creature and eat your way to the top of the food chain.
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