Sipho 0.9.1 - Bugfixes and preparations
This update brings small bugfixes and some hidden code refactors to make Sipho a bit more extensible for future Zooids.
There is a one notable fix to how dive-awarded Mutations were applied. They were given to the player when they should have been applied to enemies. Newly spawned enemies would get their Mutations correctly, but since the player never dies, player accumulated them by surviving. Saving and re-loading would apply correct player Mutations. This was noticeable by player being weaker after save reload. The outcome of this fix makes New Game plus a bit harder. The upside of that is that we can add more powerful Grade IV Mutations that will help the player a bit more in the future. Big thanks to our player who reported it.
Version 0.9.1f1
- Always update Sipho stats in Growth mode so energy regeneration and other values do not get stale
- Attempt to fix spooky growth point null ref bug
- Grabber remembers what damageables it has pierced
- Pierce objects one-frame early with Grabber so the tip doesn't stop when piercing
- Sync Muck cloud particle lifetime with its effect better
- Fix Mutation Manager applying mutations to player when they should be applied to correct Faction when adding new mutations
- Pusher supports negative force
- Polyp uses Fixed Joint
- Polyp correctly attaches to surfaces and aligns to their normal
- Polyp applies strong energy buff when attached to a surface
- Track enemies in defined areas instead of globally in Buginis boss fight 3 - prevents soft-locks if there are enemies in unreachable areas
- Add 3 second spawn delay to Reward consumables so they aren't accidentally picked up so easily after spawn
- Highlight Mutation zooids on UI select
- Update ignored zooid collisions when repositioning zooids correctly
- Use strict initialization path for ZooidComponents
- Fix Aquarium Spawners not saving spawned things due to inconsistent ID
- Fix Polyp connection angles
- Leeches hold things better
Files
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More posts
- Sipho 1.1.0 is now available in more languages!Oct 29, 2023
- Sipho 1.0.1f3 is now available - better performance and AI!Oct 16, 2023
- Sipho 1.0 will come out of Early Access this September!Sep 05, 2023
- Sipho 0.9.5 - Bounce BackMay 03, 2023
- Sipho 0.9.3 - New contest winning Mutations!Dec 01, 2022
- Halloween Mutation Creation contest!Oct 23, 2022
- Sipho 0.9.0 - A new Epoch begins!Oct 14, 2022
- Sipho 0.8.3 - Layout browser improvementsApr 23, 2022
- Sipho 0.8.2 - Better performance, more synergy and new effectsFeb 28, 2022
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