Updated Cra'Than environments are in Sipho 0.7.12!


Greetings, travellers of the depths! We are getting closer to finishing Sipho 0.7 branching level update cycle with new Cra'Than environments. Before moving on to exciting new things we have planned, we will also be improving some of bosses, to bring them up to a similar quality bar.

Version 0.7.12f1

  • Third Advena boss bounces around
  • More aggressive regular enemies
  • Tweak Cra'Than level 1
  • Add Ragdoll layer as Solid layer
  • Scale tentacle motor speed with scale
  • Brains are slippery
  • Fix old plant obstacle having colliders set up in a way which could make zooids stuck
  • Cra'Than Environment uses new sprites
  • More spawner-parent interaction modes for grid spawner
  • Add Cra'Than Red Tentacle environment object formation
  • Cra'Than Second Area uses new sprites
  • Grid spawner can now add value of parent spawner. Null spawn objects are also supported for having holes in spawns
  • Utility script for blurring images
  • Reset Environment Rot shader variable when exiting
  • Attempt to fix scale not being reset correctly for non-disable-overridden consumables
  • Add several utility scripts used for testing
  • Update Unity packages

Files

sipho-linux-x64.zip 482 MB
Version 0.7.12 Jun 07, 2021
Sipho Windows 64bit.zip 464 MB
Version 0.7.12 Jun 07, 2021
Sipho OSX.zip 476 MB
Version 0.7.12 Jun 07, 2021

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