Version 0.6.8 and Snappy's new home
And update arrives with small bugfixes and Quality of Marine Life improvements. Sipho version 0.6.x phase is coming to a long end - from now on we will be delivering small bug fixes and minor improvements suggested by community. This doesn't mean development stops at all, it's the opposite - major features and reworks are being developed in a separate version control branch with higher velocity.
One thing that will be coming with new levels are new Graphics for those environments. Take a look at this snappy in his new habitat:
We plan to have several variations of Obstacles per each environment. In this case rocks are "fresh" and sharp, rounded or old and corroded. Rocks also have several different color variations. Together with those features we are experimenting with "depth" value of Obstacles and Decorations. Depth controls layering of objects and their color saturation. You can see in the animation that some rocks are above corals while other rocks are below Snappy Sipho and are desaturated. We feel that all these layering features will tie environment objects together into believable underwater environment.
Version 0.6.8
- Thicken every 3rd gridline in growth mode
- Cleanup builtin layout Sea Creature 5
- Add option to turn off Layout autosaving
- Use Steam name as base name for player and as Layout author
- Rename GlobalSettings to PlayerProfile and store Player's name in it
- Handle missing saved head zooid gracefully
- Rename April event layouts by Author's request
- Update Zooid Graphics on the first frame the zooid is grown
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More posts
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- Sipho 0.9.5 - Bounce BackMay 03, 2023
- Sipho 0.9.3 - New contest winning Mutations!Dec 01, 2022
- Sipho 0.9.1 - Bugfixes and preparationsOct 26, 2022
- Halloween Mutation Creation contest!Oct 23, 2022
- Sipho 0.9.0 - A new Epoch begins!Oct 14, 2022
- Sipho 0.8.3 - Layout browser improvementsApr 23, 2022
- Sipho 0.8.2 - Better performance, more synergy and new effectsFeb 28, 2022
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